Profile
Film professional with significant experience in digital production and strong artistic, technical, and communication skills.
Experience
Lighting Artist, DreamWorks Animation SKG, Glendale, CA
Duties: Lighting and compositing of production and consumer products shots for animated feature film. Production testing of assets, tools, and workflows.
March 2015 – Present
Lighting Technical Assistant, DreamWorks Animation SKG, Glendale, CA
Duties: Work directly with CG Supervisors and Lead Lighters to build and test sequence light rigs and Nuke compositing scripts for animated feature film. Lighting and compositing of production shots. Production scripting, expression writing, and tool building. Digital intermediate matte creation for final color timing.
February 2012 – September 2012, November 2013 – March 2015
Compositor, DreamWorks Animation SKG, Glendale, CA
Duties: Mono and stereographic compostiting for a 2-D animated special. Camera animation. FX animation.
May 2013 – November 2013
Shot Prep Artist, DreamWorks Animation SKG, Glendale, CA
Duties: Develop tools to create projections of traditionally animated 2-D characters to be used as shadows in 3-D CG animated scenes. Prepare reference layers for animation and lighting. Final camera layout.
November 2012 – May 2013
Systems Support Technician, Savannah College of Art and Design, Savannah, GA
Duties: Provide technical support to students and faculty in the School of Film and Digital media. Ensure that the systems and software used by the Visual Effects Department function properly in Windows 7 and RedHat 5.5 environments.
July 2010 – January 2012
Lighting Intern, Laika/house, Portland, OR
Duties: Create shading networks and textures for a series of full CG spots. Digital and practical lighting and compositing for a combination live action, CG, and miniature spot.
June 2011 – September 2011
Videographer, The WiderNet Project, Iowa City, IA
Duties: Create promotional videos for the eGranary project including shooting footage, recording audio, creating grapics, editing, and publishing to DVD and web platforms.
May 2007 – January 2008
Education
M.F.A in Visual Effects, Savannah College of Art and Design
Focus: Digital Lighting and Surfacing
GPA: 3.8 on a 4.0 scale
Graduated September 2013
B.A. in Cinema and Art with Studio Emphasis, University of Iowa
Minor: Computer Science
Focus: Short Narrative Film, Studio Arts (drawing, sculpture, and metal working)
GPA: 3.8 on a 4.0 scale
Graduated with distinction May 2008
Skills
- Digital Lighting and Rendering, Tools: Maya, Houdini, RenderMan, MentalRay, Vray, Mantra
- Compositing, Tools: Nuke, After Effects
- Shading and Texturing, Tools: Maya, Houdini, Mudbox, BodyPaint3D, Photoshop
- Scripting for Task Automation and Tool Extension, Tools: Python, MEL, TCL, Bash
- Modeling and Digital Sculpting, Tools: Maya, Mudbox
- Motion Graphic Production, Tools: After Effects
- Animation, Tools: Maya, After Effects
- Editing, Tools: Final Cut Pro, Premiere
- Camera Operation, Tools: Panasonic Video Cameras, Cannon and Nikon DSLR
- Studio and Location Lighting
- DVD/Blu-Ray Authoring, Tools: Encore
Works
- Captain Underpants, Animated Feature Film, 2017
Contributions: Image Finalling - The Boss Baby, Animated Feature Film, 2017
Contributions: Lighting, Rendering, and Compositing
- Croods 2, Animated Feature Film, 2016 (Unreleased)
Contributions: Lighting, Rendering, and CompositingKung Fu Panda 3, Animated Feature Film, 2016
Contributions: Lighting, Rendering, and Compositing - B.O.O., Animated Feature Film, 2015 (Unreleased)
Contributions: Lighting, Rendering, and Compositing - Me and My Shadow, Animated Feature Film, 2014 (Unreleased)
Contributions: Shot Preparation - Kung Fu Panda: Secrets of the Scroll, Animated Short Film, 2013
Contributions: Compositing, Shot Preparation - Rise of the Guardians, Animated Feature Film, 2012
Contributions: Lighting, Rendering, and Compositing - Honda Diorama Tour, Web Commercial, 2011
Contributions: Lighting, Rendering, Compositing, and Grip - Toys’R’Us Holiday Campaign, Television Commercial Campaign, 2011
Contributions Shading and Texturing - Hephaestus, Animated Short Film, 2011
Contributions:Visual Effects Supervision, Shading, Texturing, Lighting, Compositing, and Rendering - Middleground, Narrative Short Film, 2009
Contributions: Editing - eGranary Digital Library, Informational Video Series for the WiderNet Project, 2008
Contributions: Producing, Directing, Writing, Cinematography, Motion Graphics, Editing, and Voice Over